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- on mouseUp
- set the castNum of sprite 19 to the number of cast "show erasers"
- puppetSound("Whazip Beep")
- updateStage()
- if the machineType <> 256 then
- wait(20)
- end if
- repeat with i = 1 to 12
- set the locH of sprite 15 to the locH of sprite 15 + 5
- set the locV of sprite 15 to the locV of sprite 15 - 3
- updateStage()
- end repeat
- repeat while soundBusy(1)
- end repeat
- end
-